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Grey Ghost

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Devlog

  • 0.16 and the future of the Grey Ghost
    April 20, 2022 by L0ckAndL0ad
    I was unable to work on anything game dev related for the past month and have lost momentum considerably, but it's quite natural given the events that unfold around here. I've made some slight changes... Continue reading
  • Prototype updated to version 0.15
    March 23, 2022 by L0ckAndL0ad
    I've updated the prototype with latest sprites I drew myself in the past few weeks, including some basic tileset for the map. Still need to work on the tileset before creating a bigger map, but I'm sl... Continue reading
  • Updated prototype to build 11
    March 08, 2022 by L0ckAndL0ad
    I have no idea how much time do I have left, but I can at least try to polish this prototype into something more presentable and enjoyable. I've already tested how Unity's Tilemap system works with no... Continue reading
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